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121. Problem: AFK / Cloaks. Solution: Nerf Free... Inquire Within - in Player Features and Ideas Discussion [original thread]
Originally by: Xentac Having a module that will detect cloaked ships will make cloaking useless. The whole point of cloaking is to hide. If you can scan down or detect cloaked ships then their would be no reason to even have a covert ops o...
- by Doc Iridium - at 2008.05.07 22:27:00
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122. Problem: AFK / Cloaks. Solution: Nerf Free... Inquire Within - in Player Features and Ideas Discussion [original thread]
I can agree with a lot of this - the ideas are sound, though the descriptions of functionality give me willies as a cov ops pilot :) However, there's no reason to try to re-design an entire gaming mechanic here (we have to give CCP something to d...
- by Doc Iridium - at 2008.05.07 22:24:00
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123. Problem: AFK / Cloaks. Solution: Nerf Free... Inquire Within - in Player Features and Ideas Discussion [original thread]
I can agree with a lot of this - the ideas are sound, though the descriptions of functionality give me willies as a cov ops pilot :) However, there's no reason to try to re-design an entire gaming mechanic here (we have to give CCP something to d...
- by Doc Iridium - at 2008.05.07 22:24:00
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124. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Kitoba Originally by: Doc Iridium Now, please explain to me where the human interaction is when one side is AFK? It's you trying to ignore him, and he not even needing to ignore you. Psychological warfare. Shatte...
- by Doc Iridium - at 2008.05.07 22:15:00
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125. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon I still firmly believe the problem has nothing to do with Cloaks. They are a balanced item in the game, and people need to accept that sneaking about will happen, possibly even in their own back yard. The prob...
- by Doc Iridium - at 2008.05.07 15:11:00
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126. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Schani Kratnorr From the Features and Ideas: Rules and a Definition post for this forum. Quote: 5) Before posting an idea, please check the Commonly Proposed Ideas Thread to see if there's already a topic running f...
- by Doc Iridium - at 2008.05.07 14:55:00
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127. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Schani Kratnorr Originally by: Doc Iridium Now, please explain to me where the human interaction is when one side is AFK? You dont know if he's AFK, that's the problem isn't it Now kindly take your cloaking-deb...
- by Doc Iridium - at 2008.05.07 14:51:00
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128. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Kitoba Originally by: Doc Iridium PVP without balance is meaningless. PVP with balance even more so. Well, fine, spend your time whining instead of trying to understand PVP factors that aren't generated by gam...
- by Doc Iridium - at 2008.05.07 14:41:00
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129. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: Schani Kratnorr Originally by: Doc Iridium Originally by: Schani Kratnorr cloaking does not need changing or nerfing. remove or change cloaking and all you get is people logging off instead, sound like more...
- by Doc Iridium - at 2008.05.07 14:37:00
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130. Final solution to AFK cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Schani Kratnorr From the Features and Ideas: Rules and a Definition post for this forum. Quote: 5) Before posting an idea, please check the Commonly Proposed Ideas Thread to see if there's already a topic running f...
- by Doc Iridium - at 2008.05.07 14:28:00
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131. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Schani Kratnorr [snip text that is half insult and almost entirely fantasy] I am quoting the entire post because it should be ******* stickied! All people should be forced to read it and accept is as truth before they come...
- by Doc Iridium - at 2008.05.07 14:22:00
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132. CCP Please adjust cloaking - in EVE General Discussion [original thread]
Originally by: Schani Kratnorr cloaking does not need changing or nerfing. remove or change cloaking and all you get is people logging off instead, sound like more fun to you??? At least if someone logs off, they have an excuse to be ...
- by Doc Iridium - at 2008.05.07 14:06:00
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133. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Albaluna74 Edited by: Albaluna74 on 06/05/2008 12:37:40 Originally by: Doc Iridium The stealth bomber with a set of offgrid bookmarks to asteroid belts, gates, stations, and POS'es in a system can warp to these ...
- by Doc Iridium - at 2008.05.07 14:03:00
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134. Raising wardec fees per week - in Player Features and Ideas Discussion [original thread]
I would say that the better choice would be to exponentially increase wardec fees over time, _regardless_ of who declares war on a corp. example: Corp A declares on corp B pays C isk one week later, Corp A does not renew, but Corp D declares. ...
- by Doc Iridium - at 2008.05.06 19:56:00
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135. Allow players to abandon wrecks and cans - in Player Features and Ideas Discussion [original thread]
Edited by: Doc Iridium on 06/05/2008 18:39:20 Originally by: Doctor Grugon There has been some controversy about salvagers 'stealing' wrecks. current game mechanics allow this. By connecting the wreck to the player who created it would...
- by Doc Iridium - at 2008.05.06 18:39:00
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136. Who gives a "Frosted Jelly Donut" about Cloaking Devices!? - in Player Features and Ideas Discussion [original thread]
Originally by: Caleese Edited by: Caleese on 06/05/2008 13:02:54 The question I have to those that whine about afk cloaking is this. How else is someone supposed to set up an ambush? The only other way would be a logon trap, and we all...
- by Doc Iridium - at 2008.05.06 18:27:00
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137. Black Ops - change in role - in Player Features and Ideas Discussion [original thread]
Originally by: grgjegb gergerg Originally by: Rach NiKunni Black ops need a module to make them "necessary". It's not enough that they can cloak. Lots of ships can fly cloaked and frankly for recon purposes it makes a lot more sen...
- by Doc Iridium - at 2008.05.06 18:05:00
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138. Mobile EMP Pulse generator - in Player Features and Ideas Discussion [original thread]
I imagine it could use some tweaking, but the basic concept seems good. /signed
- by Doc Iridium - at 2008.05.06 12:15:00
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139. Solution to AFK Stealthers & it improves the Stealth Bomber (balanced) - in Player Features and Ideas Discussion [original thread]
Originally by: Albaluna74 I'm a SB pilot. I believe that CCP should change, at least the name, from Stealth bomber to Bomber. The ability to decloak and fire is almost nothing if u canĘt warp unseen to the enemy position. The Speed bonu...
- by Doc Iridium - at 2008.05.06 12:03:00
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140. Black Ops - change in role - in Player Features and Ideas Discussion [original thread]
How about allowing Black Ops battleships to mount a scanner that can scan down cloaked ships ONLY while they themselves remain cloaked - but immobile, and unable to cyno for the duration of the scanning session. If they turn off the scanner after ...
- by Doc Iridium - at 2008.05.06 11:32:00
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